Hi, I and a semi experienced user with a modelling puzzle that I hope some more advanced techniques can solve. I toyed with blender years ago, but haven’t used anything other than maya for quite a while and am just getting back into the swing of things.
I need to create a flower of life pattern for someone, it needs to be mathematically accurate, and I need it to be merged into a single object so it can be cleanly deformed over a dome shaped frame. Here is what the pattern looks like:
My theory was to overlay toruses to create my desired form (the flower of life pattern is simply a series of intersecting circles after all), then boolean them together and fix the terrifying topology that results. However, after it took me 20 minutes to clean a single merge, I realized I would be at it for days. Are there any advanced techniques that might allow me to speed up this work? Perhaps some form of duplication+merging since the pattern does repeat itself quite a lot over the entire shape? Or a multi object boolean, or something?
Here are my my toruses all laid out, in case my description was confusing.