Booltool addon making objects invisible in cycles. Wierd bug?

The problem:
If you use some object as a boolean cutter operator with booltool addon, after this even if you set cutter visibility to “textured” or “solid” - it still will be invisible in cycles.

Is this a booltool addon bug or i just missed some checkbox?

It’s intentional, (usually you don’t want cutters to appear in renders) For Cycles you additionally have to check these boxes to make them reappear:

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Oh! I didnt know about this one. Thanks! :slight_smile:

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