Cartel Largest Blender Game Ever!!
Ok, Me, Mooman and others have started in inventing the processes needed to make a game so huge it will take all of the free time we have in our sad lives. In case you missed our other threads we have come close to completing our Classics vs. Classics game. We have 6 levels now and are close to finishing programming and music/sounds. With the help of some testers we have worked out mostly all the bugs. After we are done we will focus on inventing the processes and programming needed to make this next game work.
How will we do this. Simple. We have broken down all aspects and levels of this game and we are going to turn them into minigames. From Racing levels to the actual AI involved in interacting with characters. We will work on the police AI to chase and cause damage with a small game I call bootlegger based in the 1020’s prohibition. It will be a simple point a to point b game with a nice small level and police chases. It will also have lots of interactive items you can smash and destroy. Next game will involve a street block with characters you can interact with. Nothing too fancy just a few characters who you can control and give items too. Once we have these things done we will focus on more games to practice the processes needed to finish THE CARTEL game.
Any models and textures would be helpful. 1920’s and post 1980 models would be appreciated.
We are dead serious about this and our first game is a good example of the speed and level we work at. Any help would be appreciated. I am not expecting for anyone to be here from start to finish. If you are great, if not its no big deal, we will still add your name to the credits and thank you for your help. We are prepared to do this all alone. I know this community and when help is asked it is usually given.
I will post THE CARTEL outline in another post so you can see the type of game we are talking about. I know alot of this will be hard to do, but its not impossible. We do have focus and all involded want to finish this game. Lets all show what blender can do by working together and knocking this thing out!