I have made a boreal forest in blender please write how can I make make it more realistic
Rendered in Cycles
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More variation in the trees, and a better scatter would be a good first start. The repeating patterns almost immediately distract from everything else in the scene.
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To add to what @Renzatic said, I suggest:
- Make a shader that varies the colour slightly using the Object Info node (Random pin) (unless it’s hair? in which case add a Noise node and use that for the colour)
- Give a random rotation to each tree, this will make the trees look different and break the pattern.
- Give a slight random lean to each tree, only a few degrees.
I can’t think what the equivalent would be with hair, but there are various random settings in there you can play with.
Cheers,
Tom
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Also some slight mist would add depth, image search ‘jungle mist’ for lots of examples, though it can be a lot subtler. A river down the gap to the right could be cool, especially if you get a light spray coming up from it.
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Thank you for the ideas I will implement the ideas
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