“The riggers Nightmare”
thanks.
Niice work, but IMO it’s unclear, confused. Or it is just an abstract art. Colour is fine and modelling is good… but I dont understand the bars/lines.
sepikkä: You’ll understand when you’re older ^_~
This is called turning absolute failure into success.
sepikka,
thanks,
abstract by design.
a tortured alien? an evil scarecrow?
evilkillerfiggi,
spot on.
you reply made me laugh.
turning failure into objective failure?
Great work Meta!
Wow, very nice.
wonderful~
how do you model this Nightmare.
Hey, thanks all.
To answer some questions.
In frustration that the wrong rig would not auto bone weight paint heat thing properly,
I turned the whole rig Upside Down in pose mode.
The lines are the result of the incorrect weight painted vertices.
I played with this using the armature to deform the mesh very little.
the result was as you see, just about right away.
To add textures & light this scene was very different.
Hours of tweaking minor settings, just to get the right look & feel.
Frustrated, Tortured, Alien & Alienated.
All things that that I wanted the final image to portray.
At least 10, 4 hour test renders! Endless tweaking.
I kid you not.
You can see most of the material/render settings above.
thanks.
btw that interface is real:p
Looks like some bones messed up…
That is a hilarious amount of work for a screwed up rig:D