Hi! I’m pretty new to blender and rendering (two weeks, lol) and partially moved from Modo (i can’t just leave without rounded edge shader)
After getting used to it for a week i met my 4-year old sketch and wanted to do it in 3D
So here it is
It wouldn’t be possible to create that project without amazing DecalMachine and HardOps, as they and their supportive authors pushed me to learn blender
Big thanks to Gleb Alexandrov for tutorials about lighting and post-processing :3