Bottle Biomes - Macro Renders

Thought I’d do a series of renders of this project. Stay tuned for more!

Here’s my project I did for the CG Boost challenge “World in a Bottle”
Was a fun project to do and was my first attempt at using Blender’s geometry nodes, they are such a powerful tool! Modelled and textured in Blender, rendered in Cycles. Post processing done in Photoshop.


I featured you on BlenderNation, have a great weekend!

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Love the lighting and composition!
Everyone is mentioining geometry nodes. Maybe I should get to it!

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Hey thanks man! Honestly I would definitely recommend it, I was pushing it off for a long while until now, wish I had started earlier!!