Hey,
i want to make simple animation.
Objects:
- Cup
- Box
1. I made Cup, using circle with extrude and scale tools.
1.1 I applied physics to Cup (first rigid body - it didnt work, than static - it didnt work)
When i was using rigidbody, Box landed on top of the Cup (i want it to land on bottom of cup, just like in reallife)
When i was using static, Cup acted like unphysics material (nothing really happened)
2. I made Box
2.2 I applied rigid body to Box, Box acts like it should, only problem i have is physic of Cup
What kind of physic i want ?
Well i just want that Box would fall into Cup.
Sides of cup must act like walls, so Box would bounce from it.
Box must land on bottom of Cup.
Here is video about my problem:
If you know how this problem could be solved, pleas reply.