OK, I’m trying to delete a scene once a render finishes. I had trouble finding a way to detect when the render finishes to continue with more code. I came across “bpy.app.handlers.render_complete” which seems to work ,but causes blender to crash when trying to delete a scene. I can delete objects, images, whatever else ,but scenes tend to crash. Any solutions?
#Remove matcap worlds for matcap_worlds in bpy.data.worlds: matcap_worlds = matcap_worlds.name if matcap_worlds.startswith("Matcap World"): matcap_worlds_delete = bpy.data.worlds[matcap_worlds] bpy.data.worlds.remove(matcap_worlds_delete, do_unlink = True) #Remove matcap sphere for matcap_sphere in bpy.data.objects: matcap_sphere = matcap_sphere.name if matcap_sphere.startswith("Matcap Sphere"): matcap_sphere_delete = bpy.data.objects[matcap_sphere] bpy.data.objects.remove(matcap_sphere_delete, do_unlink = True) #Remove matcap plane for matcap_plane in bpy.data.objects: matcap_plane = matcap_plane.name if matcap_plane.startswith("Matcap Plane"): matcap_plane_delete = bpy.data.objects[matcap_plane] bpy.data.objects.remove(matcap_plane_delete, do_unlink = True) #Remove matcap camera for matcap_camera in bpy.data.objects: matcap_camera = matcap_camera.name if matcap_camera.startswith("Matcap Camera"): matcap_camera_delete = bpy.data.objects[matcap_camera] bpy.data.objects.remove(matcap_camera_delete, do_unlink = True) #Remove matcap environments for images in bpy.data.images: images = images.name if images.endswith(".matcaps_environment"): images_delete = bpy.data.images[images] bpy.data.images.remove(images_delete, do_unlink = True) #Remove matcap generator scene matcap_generator_delete = bpy.data.scenes['Matcap Generator'] bpy.data.scenes.remove(matcap_generator_delete, do_unlink=True) bpy.context.scene.matcap_name = '' bpy.context.scene.matcap_materials = ''