Blender 2.58. I m trying to read an ASCII file into the Text Editor using bpy.ops.text.open (filepath=“c: emp”). I didn’t manage so far to bring it running. Further I am wondering how could I access the data read by that operation (I guess there must be a list stored internally) since I need to perform some operations on the read text. I found bpy.types.bpy_struct subclass BlendDataTexts. But how to use it (in 2.58) ?
Thanks for any info, I am starting learning the API…