Br'cks - Advanced Procedural Bricks [Free Download]

Working on it


I’m preparing the sauce for those spaghetti!

Wow, impressive!

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You’re #featured! :+1:


Yay, thanks Bart :slight_smile:

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upvote for this, I cannot find any good tutorials on this subject :frowning: would pay for a good series

This only means one thing. That node trees are more difficult to read than they are to build.

Regardless, nice shader :slight_smile:

Like I promised, I made a tutorial on making a custom brick shader with this:

Cheers :slight_smile:


You are who I want to be with procedural materials! It’s all so powerful and amazing and your mind is warped just right. :wink: Between you and the guy who broke-it-down for wood floors a few years ago, I’m becoming very confident.

Have you ever published your rig specs? When I get deep, my video card and computer tax my patience. And forget Volume - I can’t render more than a postage stamp in size.

Thank you for keeping the open source spirit of Blender Foundation alive and gifting such powerful know-how.

These are the types of procedurals I love to see in Blender! Excellent work! Blender’s node editor leaves much to be desired in terms of usability, tools, and debugging.

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Well done, looks amazing

Well done, impressive and thanks for sharing

I’d be interested in a in depth tutorial, even a paid one. I think a lot could be learned from your process that would be more valuable than just a finished end product.

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this is amazing, now that we can see the potential I think some focused addon can boost power of this workflow and be a valid alternative to substance designer.

next up substance painter! One can dream

Fantastic work !
Very inspiring. Congratulations !

I so need to dive into how you did this. I’m working on a Hexagon precedural shader… and loosing my mind :slight_smile:

Hey Thommes this is a great way for parallel tiled bricks. Is there a way to adjust ur basic brick shader to get a herringbone style. Now it is limited to a certain angle and brick width.

Great work on the nodes man!

I can’t believe you think you kept the node setup to plugin to the brick shader “simple”. My brain hurts after watching that.

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Hello, Simon!
Thank you for sharing your great shader setups. They are amasing!
Can you help me with my setup, based on your bricks
This is my ref and result

I don’t understand, where is im’ wrong, i try any compositions but no luck(
Is this really possible? or not?)
This is my file
panel-cliff1.blend (3.6 MB)
Friends, thank you all if you can help me)