Break 0.5: splitting mesh into separate objects.

A new one from EWOCprojects.

As I didn’t see any feature in Blender for splitting objects into multiple objects, I have written this simple script that does the job for you. It simply splits your object into two new objects: the selected and the non-selected part. You can always combine it with Shift-D if nyou want to keep your original object intact.
This was a quick one so please do notify me of any shortcomings.

Have fun !


Oh yeah, location:

Mesh -> Vertices -> Separate § splits the selected vertices into a new object. is that what you’re looking for?

Darn, my oversight.

Whatever, it was fun working the script together.

See you later all.