New Features in Fiber V1.1:
¤ Animation is roughly 6-7 times faster and with minimal memory leaks
¤ During animation, the fibers keep their material settings!
¤ The fibers conform perfectly to the mesh they’re growing out of
¤ Red Vertex colors tie into the gravity effect on the fibers
¤ Green Vertex colors affect the length of the blades
¤ More functionality can be added to the Blue and Alpha channels later
¤ True global coordinate positioning allows the fibers to react more realistically to gravity
¤ Can be used on meshes with Relative Vertex Key animations and it will deform accordingly
¤ Offered in Wind and no-wind variations so you don’t have to mess with the Wind empty if you don’t have to
¤ Integrated Wind engine allows the creation of fields of wheat, hair blowing in the wind, and many more possibilities
¤ Wind controlled dynamically through the positioning and sizing of an empty for extreme control over animation
¤ Customizable presets allow you to save your favorite configurations!
Length and Gravity properties deformed through vertex paint
Windy grass - quicktime (565K)
Gravity affecting fibers as an egg rotates - quicktime (989K)
PLEASE read the included readme file for instructions on installation and use.
Download it now! (92K)
Special thanks to Eeshlo for letting me use his DyNoise module and the multmat and renormal functions!