This is Breen, an old warrior who was lost for many years on an alien world. When I first modeled this 8 months ago (linky link) I sorta gave up when it came to texturing. Now it’s finished. (yes, this is in Blender)
I made the mistake of subdividing the base mesh thinking it wasn’t high detail enough for a demo reel, but the result made it too dense… and I didn’t figure this out until I started rigging it. This made it very difficult to rig, so I worked to make it at least look ok in this one pose. I don’t intend to put it in the reel anymore, but at least it makes an OK gallery piece.