Hello everyone! New Here!
I’m working one of my first “for-real” game models for a game I’m making (I’m a programmer by trade). He is a primarily Bipedal dog named Breeze.
I have a couple of problems though:
[One: Brows and eyelids]
I’m having a bit of trouble however with his eyelids. Primarily, his eyes are egg shaped, so I want to animated his eyelids accordingly, but i’m not sure how to rig them. I haven’t found a tutorial that can help me with this, and I’m new to facial rigging.
[Two: Teeth and Jaw]
When you drop the jaw down, his bottom teeth begin to sink in. I have tried everything from weight painting to moving the bone around.
Can anyone help me out?