Let me start out by saying this was just an exercise to get myself familiar with Blender’s sequencer, cutting between three cameras and saving the output.
The video is just a small .mov (1.5MB) of a brick wall getting smashed by a large ball.
yep. simply a game engine simulation recorded to IPO.
one thing that i can’t seem to sort out for the life of me - if i say, stack a series of bricks on top of each other like a wall, and each brick is an actor in the game engine, when i start the simulation the bricks will all jump a little bit and then settle down.
for example, i have another simulation i want to do of a house getting demolished by a wrecking ball, but the house collapses on its own due to the mexican jumping been effect i just described.
Hello I hope you dont mind but I thought your animation was cool so I added some sound. Ya ya I know its not perfect but I just thought I would put something together quick. I am actually an audio guy that is learning 3d. Let me know what you think.
yes it sounds strange. It was harder than I thought to come up with good brick sounds. It is actually real bricks however. I just put it together real quick at work.
i made another video. this is as many objects as i could add to the physics engine. one more and blender crashes. i didn’t even have to hit the wall with anything. it just refuses to stand up (bullet engine).
About half and half. I have been doing this kind of work for a while so I have allot to draw from. But I do manipulate things enough that the final version sounds totally different from the original file. Believe it or not but for something that simple I have about 14 audio tracks with about 12 tracks going at once. I think there would be about 30 if I really took some time with it. Let me try and do something with the new one later today. Also anyone want to collaborate on a project?
No I just want to get better and doing audio work with animation. I have worked in post for years, so I have done tons of sound effects for video but animation is a bit different simply because there is nothing to start with. Let me know if you have anything else that needs sound/music what ever and I will give it a go.