Bridge Edge Loops makes twisted faces

As shown in video below, the direction of bridging is not right, I wonder why and how to fix it.

Bridge Edge Loops is wierd.blend (936.0 KB)

Have you got scale and rotation applied to your object?

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The twist value in the bridge edge loop tool is usually 0 … yours is -36… just play with it…


What Okidoki said; the Twist Value should be 0.

Also, there’s a faster way to do this – select both end faces and do an inset (I), then run Bridge Edge Loops. Done.

If you turn xray on you don’t even have to orbit to select the bottom face.


Thank you! This simple thing cost me 1 hour to solve. This is a hard learning …