I am trying to fill the gap between two columns, say as an architectural wall between two columns…i remember having seen modelling a house that way for precision…could someone point out the technique or the tutorial…
thanx in advance…i tried looking in the architectural tutorials
Select a Face, or row of faces, on each column, delete the faces only so you don’t have internal faces, then, with the edges (or verts) still selected hit F >> Bridge (or Loft or whatever it says).
u again came to the rescue…there was a script called bridgetoface or such…where a new wall would come up between two faces…
what u suggested worked but i remember it could be done without deleting the faces…i couldn’t find the script or link though…
I’m not quite sure what you mean, but if I want to bridge 2 cubes (same object of course), I select the faces I want to connect, press F and click Skin Faces/Edgeloops. I don’t have to delete them or anything.
All I’ve ever seen when I try this is Auto, Make FGon, and Clear FGon. 2.45 in Ubuntu and/or XP. Where does Loft come from? What am I missing?
I don’t have to delete them or anything.
But if you left them there and then used a SubSurf Modifier (and some of the modelling tools too) it would drive you mad.
Where does Loft come from? What am I missing?
Sorry, I wasn’t at my own box and didn’t have Blender to see the exact wording but it’s as egan says “Skin Faces/Edge-Loops”. It’s just a call to ideasman’s “Bridge” script that used to be in the Scripts menu and the wording has changed a few times. I’m still using 2.44 but since egan says it’s so I presume it’s the same in 2.45.
thanx once again…will look for the script and post u later…
Ah you must have Python installed for “Skin Faces/Edge Loops” to show up with F-key.
No Python installed. I wonder if there may be a problem with your !BPY menu system? Maybe talk to William or theeth, it’s out of my league.
Chela… the only reason I said to delete the faces is so you don’t have SubSurf problems. The Skin Faces thing works without deleting faces.
I did exactly as u said and it came out good…but isn’t the process cumbersome…i am trying to precisely model a house and need to put columns in a lot of places with walls in between…anyway there is no shortcut to precision modelling as such…so thanx again.
the script is called vert2face…though i am yet to try it out…it was with me all the time…i had to change the version from 2.41 to 2.45 and it showed up…let me know if u need it