imported an fbx of a character from character creator 4 into blender 3.6 and ran into a problem; whenever I try to put the armature into edit mode it scales it down from 1.0 to 0.01, I’ve tried applying the scale when it’s at 1.0, clearing all transforms in pose mode, and locking the scale but the problem persists. If I scale it up in edit mode that DOES fix the issue but then the mesh isn’t lined up with the armature.
The connected meshes scale down when the armature does but putting any of them into edit mode causes no problem, its just the armature
Also, trying to export it from blender also scales it down??
pls help I am stumped I just need it to stay at the scale I set it to
blend file: