Broken Alliance models

I’ve joined the Broken Alliance team as a modeller. They’re not very good at giving critics so maybe you guys can help instead.
Concept:
http://wiki.openfrag.org/lib/exe/fetch.php?cache=cache&media=http%3A%2F%2Ffiles.openfrag.org%2Frepository%2Fconcepts%2Fbenkeep3eq.jpg
Outside:
http://img218.imageshack.us/img218/3590/keepyc1.jpg
Inside:
http://img218.imageshack.us/img218/9392/keepwiresro2.jpg

This gate is almost finished, just going to make a bumpier bottom floor, the flloors are thicker now, but I didn’t feel that it was necessary to post a new picture just because of that. This building is 3774 triangles.

Critics and Comments are as usual welcome.

P.S I’m not the author of the concept drawing.

Hurray, I got so many good replies.

I have a tiny update on the interior:
http://img481.imageshack.us/img481/8996/housewiresbmpxg0.jpg

Looks pretty good to me. <:P Sorry, there’s not really much I can say.

The outside looks lego-ish. Is it meant to? Or are you going to add more details/textures later?

Looks cool though, especially the inside.

Thanks. It’s supposed to be a realistic model so ofcourse it wioll have to get textured then. I’m not good at texturing so someone else will have to that. Yesterday I practiced texturing a bit and it turned out pretty great.
http://img506.imageshack.us/img506/6042/medikittexturedsq0.jpg
It’s a medieval medikit with 256^2 textures.