I’m a total noob, currently working my way through the Noob to Pro Tutorials. Currently playing with this one:
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Building_a_House
I got impatient and exported my house before I got around to the window and doors. See attached blend.png and x.png file. When I import the Direct X file back in, all 3 objects (house, roof and chimney) are the same colour and they have all morphed together. I don’t understand why this is the case. Is there something wrong with my .blend file, did I mess up the export, or is the export script a little temperamental? I have seen this behaviour more than once.
I have no particular desire to use Direct X, but my results with the 3DS or .obj exporter are even less encouraging. As far as I can tell, the 3DS exporter doesn’t work at all, but I figure this must be operator error.
I am using Blender 2.45 (Linux & Python 2.5).