I am having an issue with a shoe I modeled, it has a sub surface modifier and mirror modifier (neather applied yet)
all is fine until I try and apply the Mirror Modifier then
I can edit the model just fine make any and all modifications to it but if I try to Duplicate the shoe it also destroys it, and help or answers please ,… do I need to start over is the mesh broken and not salvageable?
Edit: After cleaning/clearing up the scene of items I cannot share (licences agreement on a dev kit) I was able to apply the modifier.
I am attaching it anyhow (without the dev kit parts) to see if someone may be able to give me a clue as to why it was deforming so badly with just a Mesh Body and a foot template, I did have the mirror modifier set to the mesh body which was also the source of the weight transfer maybe that’s why?
High feet Help Blend.blend (1.32 MB)