Yeah! you are right, I done some significant changes:
Thank you for the timelapse, it’s excellent !
Wow that is simply incredible, never thought of using the texture paint to paint normals
That was an amazing timelapse, thank you very much for making it. I never thought of using metaballs to make a basemesh for sculpting, but it’s a great technique.
Wow, your armature for the face is very cool. I’d love to be able to do that for my characters… Very good timelapse.
Thanks a lot for your replies!. As soon as I’ll finish the armature sistem (is still a WIP), I’ll send you the Blend file.
One of my favorite artists … I mean Bruce Willis, hahaha now you too.
Amazing job, me too I like the first image but may require adjustments as commented before, but overall it looks great!
Yeah, eternal adjustsments my friend, :evilgrin:
This is my first test of head animation with capture motion system, I’ve used Blender 2.75, this is a work in progress, and the character is my own Bruce Willis 3d model,
I hope you like it!!!