At the end of June, blendman talked about a fancy contest here (in french). So for this contest we had to reproduct one (or two) of his gabarit he had first painted.
I choose Brütnik. The aim of this contest is to make everything with Blender (and every 2d editor for textures but onyly for textures).
So, here is my entry:
updated version:
first version :
The head was made with the sculpt mode, the compositing and correction of colors were made with the node editor (I can’t show the nodes yet but I will do it).
It looks a bit too dark for me but I can’t modify the image yet. The contest will ended in four days (the 15th).
I really really like the model and the image. My only comment is that you could have posed the character a little better, it feels really symmetrical now.
oh yes, you’re both right. Actually, I didn’t rigged him because I don’t have more time (I’m not on my computer since August). I’ll rig him after the end of the contest, unfortunately.