Lell
(Lell)
September 3, 2011, 11:19am
1
Hello! I’m partecipating the BlendSwap contest.
http://www.blendswap.com/3D-models/news/contest-announcement/
This is the model I’m working on for the contest.
I started from the track. Hope you like it.
Is there any other thread about entries for this contest in this forum? I’d like to see other contenders works.
Longaly
(Longaly)
September 3, 2011, 11:54am
2
Very nice! Don’t know if you have this web site. http://www.military-meshes.com/forums/
DanielW
(DanielW)
September 3, 2011, 12:04pm
3
Nice job on the detail so far. It looks promising!
Lell
(Lell)
September 3, 2011, 2:55pm
4
Thank you!
Here the latest result.
ldh1109
(ldh1109)
September 4, 2011, 10:57am
6
the barrel looks great
love it
andre1204
(andre1204)
September 4, 2011, 11:10am
7
it’s really very great! i want to see finished!
DDD
(DDD)
September 4, 2011, 2:27pm
8
All i see is awesomeness! Love the tank tracks.
DanielW
(DanielW)
September 4, 2011, 2:38pm
9
That was fast. Nice detail on the barrel. Keep it up!
Lell
(Lell)
September 5, 2011, 8:11am
10
Thank you all! As soon as possible new updates.
Lell
(Lell)
September 6, 2011, 1:53pm
11
Some little additions. Tomorrow maybe a video of the tracks.
kbot
(kbot)
September 6, 2011, 5:30pm
12
That is so cool - makes me wish I had a toy like that to play around when I was a young 'un.
Lell
(Lell)
September 7, 2011, 10:26am
13
Here’s a little animation of the tracks. The movement is made with constraints, for both the track and the gear, just moving the body of the tank.
Lell
(Lell)
September 9, 2011, 2:19pm
14
Some progress.
Do anybody have some good reference of the back of the chaingun? I can’t find any!:no:
Lell
(Lell)
September 17, 2011, 6:37am
15
Started the texturing. How does it look?
samara-99
(samara-99)
September 18, 2011, 3:11am
16
Great texturing and model. Keep it up!
Lell
(Lell)
September 23, 2011, 2:10pm
18
Texturing almost finished.
Composition on a photo. How does it look?
Thank you!
Venthe
(Venthe)
September 23, 2011, 2:14pm
19
About second one, shadows are very harsh at the ground, and they are looking flat (Suggesting that ground benath is flat by itself). I would personally add slight DOF effect to background, and maybe play with gamma and… color correction. But anyways? Very good
Max_Evil
(Max Evil)
September 24, 2011, 6:27am
20
I wouldn’t use so extreme “camera angles”, you have put lot of details into the tank and it looks really nice, but the picture doesn’t show how much work you have put into it.
Personally i would move the camera to position where every1 could see the detail, probably facing sligtly down, to see the stuff on the turret turning the turret so that the guns are maybe facing slightly to the camera