I’m getting a BSOD when rendering my scene using cycles, specifically a MEMORY_MANAGEMENT crash.
I am using my GTX 1070 to render with the unofficial kernel, and so far it was working fine until today, when I began to render and the BSOD occurred.
My system specs:
32 GB RAM
GTX 1070 w/ 8 GB VRAM
Running Blender 2.77
Just installed Nirsoft’s BlueScreenView, and can upload the logs if that would be helpful.
Anyone have an idea about what could be causing the BSOD?