I have some problems with shadows.
Everything is ok with raytraced shadows but the rendering time is too long.
So I would like to use shadows buffer. I know there is a lot of docs and threads about it but I still can’t see the solution.
What I do is :
- use a spotlight
- use shadow buffer
- test several settings with samples, bias, …
- use right values for shadow clip start-end
- in material buttons, select Shadbuf and Shadow for each object
- in render buttons, select Shadow.
And still no shadows in rendered image … I don’t see where I have made a mistake but there must be at least one
Any hint would be appreciated !