It’s one badass blender system (trust me…I work commercially
with blender every day). I have access to virtually any graphics card
so unfortunately it ain’t the card.
but here goes:
The main system I use at work is:
- Windows 2000 professional, SP 4
- Nvidia FX 5900 MSI
- Kingston 400 mhz dual channel 2 Gigabyte ram
- XP 2800+ processor
We also have Intel and IBM PowerPC systems (Mac os X)
Blender have worked just fine in everyday production for modelling
mascot’s & product visualisation.
But, it seem to crash on weight painting. Seems like a crystal clear bug
to me - because it’s quite repetitive, happens after 3-10 minutes of
work with the paint-mode on while switching back/forth from edit-mesh
mode to paint-weights mode to check if the areas have been