I am using the 2.44 version of Blender on the Intel based Mac. I believe I have encountered a bug. I was storing my data inside a folder called models. That folder was inside another folder called “Lions Gate Screening Room”. I was using the tool like this for quite some time. However, it started crashing unexpectedly. It refused to open or save files… just crash crash crash. When I renamed the above folder name to LGSR, the crashing instantly ceased.
Was it because the file characters were shorter? I ask because the previous folder name was longer than what you changed it to - was the folder name referenced in the tmp location in your renders? By files, do you mean blends only, or rendered animations?
Sorry, but I haven’t encountered this problem on mine yet, but before it is misunderstood, my mac is a ppc older g4.
the fact that it was working and then did not sorta indicates something else changed, hence the pointers/thoughts about tmp locations, or maybe directory permissions changed, or something. Curious, because Lions Gate yada yada is not really a LONG file name, i think technically Long is more than 64 characters…but you should be using Relative Paths just in case.