I wasn’t sure where to send this to, but I think I may have found a bug in the latest 2.41 release. When you bring in a .png file for a texture and then UV it to something and then export as a wavefront .obj file blender 3d seems to corrupt the png file. Anyone else have this problem or has this already been reported? Again if someone knows who to give this to by all means pass it along to one of the developers or something.