Bugatti Type 60

Revisiting an old project…Bugatti Type 60, modeled in Modo, rendered in cycles. 50 seconds on a GTX 1080 max q!


wow this looks nice

Cool design, surfaces look kinda clean!
What about comparison Blender/modo for this kind of automotive concept modeling (complex, organic surfaces with controlled curvature)?
Is there a reason that you modelled this in modo?
thx :slight_smile:

Cool looking model! Please show us some more angles:yes:

Thanks! Heres one in Black


[video]https://twitter.com/Heavypoly/status/970784877992751104[/video]