Short introduction: I’m a student multimedia and I’m suposed to make a bugatti veyron in 3D. First I had to do it in Maya actually, but with the argument “It’s the result that counts.” I was allowed to do it in Blender. I’m also quite new to 3D and Blender.
I don’t have that much yet but for what I have so far, feedback is always welcome.
A bit further. Yeah it’s noobish I know, it’s just for shool so not spending to much time on it. Still need to do mirrors, wheals, textures, base, animation, …
That’s a nice first attempt. It definitely needs some tightening up on the rear and around the doors. Definitely add a subsurf modifier to the model to get rid of the jagged curves.