bugreport topic

I cant login on Blender.org bugtracker…

Face data bug in Blender:

  1. create a cube
  2. open an image/uv editor
  3. press tab to edit the cube
  4. select a face and delete it
  5. on the hole select the 4 vertices and press f to make the face
  6. extrude this face
  7. now we have 4 new faces with bad face data!

Now try to select the bad faces. Blender will crash.

Can’t reproduce this on Ubuntu + 2.43.

Could you provide a .blend file?

After saving and reloading .blend I cant reproduce the crash bug. The faces has bad data but without crash.

this is a shot
http://etyekfilm.hu/blenderbug.jpg

I also have another bug in blender 2.43. When using the spin and spin duplicate mode, the “counter clockwise” button no longer works, as the spin mode always spins clockwise.

Now I can see it, there is certainly something wrong happening. I got that crash now too.

I’m compiling latest cvs now and will test it with too.

It happens also with CVS version:

Here is backtrace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1220569424 (LWP 6392)]
0x0871d431 in BLI_countlist (listbase=0x8e9ac9b)
at source/blender/blenlib/intern/util.c:378
378 link= link->next;

Do you file it to the bugtracker?

EDIT: Other backtrace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1219598672 (LWP 6733)]
0x08655fc8 in image_free_buffers (ima=0x9919ee0)
at source/blender/blenkernel/intern/image.c:210
210 MEM_freeN(ima->preview->rect);

Actually, that isn’t a bug… spin and spin dup no longer use the clockwise button since the deg button was changed so that it was float (instead of int) and can now do negative deg. The screw button is the only one that uses the clockwise button now- it was felt that since you could get confusing results from using the clockwise button and negative deg at the same time… I just saw yesterday that the button was connected back up to spin in cvs because of complaints like this one though

Pink Mesh:

Confirmed. This problem was bugging me last night.

The extrusion bug I’ve fixed in CVS now, thanks for reporting. Let’s hope the projects.blender.org upgrade will fix the bugtracker login problems that people are having…

Thanks for the explanation. I quickly figured out I had to spin my view in order to reverse directions. For some modeling applications, it was much faster to use the clockwise button, instead of re-orienting the view port. Glad to see it will be returned to it’s normal function in a later release.

Many thanks to the dev crew for working on these problems.