I also have another bug in blender 2.43. When using the spin and spin duplicate mode, the “counter clockwise” button no longer works, as the spin mode always spins clockwise.
Here is backtrace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1220569424 (LWP 6392)]
0x0871d431 in BLI_countlist (listbase=0x8e9ac9b)
at source/blender/blenlib/intern/util.c:378
378 link= link->next;
Do you file it to the bugtracker?
EDIT: Other backtrace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1219598672 (LWP 6733)]
0x08655fc8 in image_free_buffers (ima=0x9919ee0)
at source/blender/blenkernel/intern/image.c:210
210 MEM_freeN(ima->preview->rect);
Actually, that isn’t a bug… spin and spin dup no longer use the clockwise button since the deg button was changed so that it was float (instead of int) and can now do negative deg. The screw button is the only one that uses the clockwise button now- it was felt that since you could get confusing results from using the clockwise button and negative deg at the same time… I just saw yesterday that the button was connected back up to spin in cvs because of complaints like this one though
The extrusion bug I’ve fixed in CVS now, thanks for reporting. Let’s hope the projects.blender.org upgrade will fix the bugtracker login problems that people are having…
Thanks for the explanation. I quickly figured out I had to spin my view in order to reverse directions. For some modeling applications, it was much faster to use the clockwise button, instead of re-orienting the view port. Glad to see it will be returned to it’s normal function in a later release.
Many thanks to the dev crew for working on these problems.