How would one of you go about creating a mushroom cloud? I was thinking about some kind of particle system with a build to make it grow into full shape, but I’m not sure what to do there.
Not Quite Entertainment
“Someday, I will stop asking questions, and start giving answers. Don’t hold your breath.”
There is a file by SKPjason on http://centralsource.com/blender/explosions/
Although low-poly, it kinda looks like it has a mushroom cloud…
(Great resource by SysAdm. Too bad it’s not more extensive and up to date…)