Build Modifier Affected By Others

Would it be possible to create a setup where Build Modifier affected by things other than the time/timeline? For example Drivers?


It is doable, but not very pretty :slight_smile:

If you drive the start value instead, you can drive the build by using
frame_number - build_value_property

Check out this file for an example: build_driver.blend (355 KB)

A single animatable percentage attribute for the build effect would be sooo nice.
But yeah… the same results can be achieved by animating/driving the start/end frames. Just make sure you’re working with linear curves…