Building blender using AMD open64 for FX Processors?

Hi guys. Did anyone tried this? I’m curious are there any benefits compiling it with new instructions like AVX, FMA and XOP.


Yes, Blender builds but you have to disable cycles, fluids, openmp, IK and the game engine.

At least I had to since the compiler kept crashing.

The compiler (while its probably advanced), uses GCC 4.2 as a frontend, which is fairly old and some CMakeLists.txt files needed tweaking.

Tnx for reply. I was hoping cycles could benefit from it when running on fx processors.


If you wanted to check on compilers you could also investigate using Pathscale.