Ok. Here´s what I want to do and why I´m getting into this hole Blender/Python thingy.
I have written a 3D-engine and want to use Blender as a Modelling-Tool/Editor.
The engine is using hierarchical bounding boxes and portals.
Now guess what:
I´d like to write a couple of python scripts to use Blender for tasks like bulding these hierarchies, assigning objects to portals and so on…
Do you think this is possible?
I got the impression the PythonAPI is very limited, but on the other hand there is Game-Blender, which is scriptable…
Thanks in advance