It’s been a while since I’ve done rigging on personal project, so probably I won’t post about it soon…
But , there is a bit of discussion about that along the Boon & Pimento post :
If you work on a particular rig, feel free to start a topic and poke me there, and I’ll try to provide some hints.
Rigging is similar to geometry nodes, it’s easy to share a few techniques, but a whole character is a big pile of many little things, it’s hard to provide all the needed information unless with a 10h tutorial