I’ve seen a couple of comments suggesting the use of the ray sensor for bullet detection, since collision for high speed objects can be a bit tricky. Can anyone explain a good way to set this up? I haven’t played with the ray sensor much, so I’m not sure how best to use it.
so you could quite easily subtract from the life of the other object, you just need to get a ray sensor tracked on them [a ray sensor attached to the camera? sure, why not], and notice when they press some button [say the left mouse button]