I started with a very basic mustang model I found online, but ended up re-modelling and detailing quite a bit. All texturing was done by me inside Blender using procedural maps and textures from Poliigon and CC0 Textures. Rendered using Eevee, HD at 64 Samples. More images to come as a second post, cheers!
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Sweet. Especially liked the realistic rubber and the ground reflection during the walkaround. Great details too. Takes one back to another era.
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Thank you!
Impressive work. Excellent lighting and great choice of color for the car
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great work
Thank you!
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I featured you on BlenderNation, stay safe and have a great weekend!
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Cheers Bart thanks, have a good one!
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