I decided to try and create a bunker scene in blender to test my skills and get a better understanding of the process. So far I have modelled most of the scene except for the ‘blast doors’ at the end of the corridor, now messing around with lighting and texturing to get a feel for the scene. Note textures are incomplete and stolen from google images , they are simply blackout for the moment.
(click for higher quality)
The each electrical box is one single object, but all the bits and pieces inside are not connected, is this a problem, is there any rules for when to make things the same object or separate objects, when to connect parts of a mesh and when not to ?