So, I was mucking around with the fluid simulator, and decided to put it to the test to create something cool. So, four crashes and 10 hours later, I successfully had set my fluid simulation alight. At the moment, it is completely unrealistic, and rather silly, but it’s a proof of concept, which I’m happy with.
Excuse the white ball in the middle. It was needed for a bit of post-pro but I couldn’t post-pro it out.