busy, but keep in sync


just wanted to let you know I’m still keeping Blender and Bullet in sync. But I haven’t had the time to work on gameblender bugfixes/improvements. Right now, Bullet has more focus. Here is a recent build, with just latest Bullet. Hopefully no additional bugs are added with upgrading to most recent Bullet.


No further changes, and sorry, no Linux/Mac build.

PS: Not all prizes in the PSP contest have been shipped yet. But the PSP is confirmed to be delivered to the Club Silo developers in South Africa! Congratulations and thanks again everyone.

Thanks for your ongoing help :slight_smile:

the game engine is verry nice now :slight_smile:

going to try your new version , thanks