BUWM is approaching its not too late to sign up: (July 26th-28th)
Most of the stuff I’m guessing will be on the 27th however if
there are people coming from out of town we can meet on the 26th to
do stuff. Also I’m leaving it open ended so if people want to continue
on the 28th that will be fine.
What is on the agenda?
I’ll open the lab at 0900 on the 27th so people can login read email
customize blender, etc.
Everyone will be given a temporary account on the machines in the lab.
They are dual boot Linux/Windows2000 machines which are pretty dang nice,
they are nicer than what I personally have at home.
Live Internet Chat with the Creator of Blender Ton Roosendaal
Browse my Extensive Blender/Computer Graphics Library:
Blender Tutor Guide 1 & 2
Blender 1.5 Manual
The Official Blender 2.0 guide
Inside 3d Studio Max 2 (Vol 1)
Texturing and Modeling a Procedural Approach
Computer Graphics Principles and Practice
(Foley, VanDam, Feiner, Hughes)
Practical Programming in Tcl and TK
Various X11 O’Reilly books
Learning Python (O’Reilly Book)
That night we’ll have a blender Competition where the winner will
receive one of the New Tee-shirts from Elysiun or a gift certificate from
me for one. Topic to be determined in the lab…
Tour of where I work at the University of Minnesota.
(If people are interested)
I’m willing to give if people want to listen:
Intro to blender basics:
basic object creation/editing.
rendering an anim.
Intro to Sequence and Texture programming:
What is the sequencer and texture plug-ins strengths and
How do I write a basic sequence plug-in.
How do I write a basic texture plug-in.
What Plugins are I currently working on?
Give a talk/code walk-through on the new plugin system I'm working on in c for a open sourced version of blender, and or some other program. Give a talk/code walk-through of designing a game with SDL that uses graphics created with blender. Adrian Virnig has volunteered to do a talk on Distributed Rendering. What I'd also like to see and or could do research on, or we could all just work on these projects during it. Free/cheap options for adding audio to an animation. (Walk us through it) Interfacing a real-time device with blender. Basics of writing an import/export plugin for blender.
Note: Talks on alternate programs are also encouraged, let me know if you
have something you want to present.
Kent (Aka SirDude)