Buying a graphics card on a budget, HELP!

Hello everybody!

My name is Grisha and i´ve been practicing & learning Blender for a year now and been doing so with a pretty decent PC set up. I have a Ryzen 3 3200g with integrated graphics and 32 GB of RAM. Been doing great so far, but i think its time for an upgrade in the graphics department haha. I´ve been doing some research about which graphics card is the best for a low-budget (since in Argentina the prices are though the roof) and which has more FPS than other and so on. So far i´ve narrowed it down to either a GTX or a RX.
To me the subject is very complex and i need some help from you guys. Please tell me your experiences and what would you recommend buying. All info is welcome!
Thanks !!! :grinning:

If it’s within your budget the Radeon RX Vega 56 can handle both games and high end software like Final Cut, DaVinci Resolve, Nuke, Blender, Logic Pro, etc. Lowest budget RX card I’d recommend is the RX 580.

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There’s significantly less support or no support at all for AMD graphics cards on many content creation apps. Haven’t tried it lately, but from what I’ve heard it doesn’t seems like opencl is in a comparable spot to cuda or optix in blender.

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I would go for the most powerful GTX you can get, and if you can afford it get a RTX card. But only if you want to render on it, for viewport performance, AMD or Nvidia will work. I don’t know very much about the new AMD cards, I haven’t used one for about 10 years. But as I use my cards for rendering (Cycles, Octane), GTX or RTX is the only way to go right now.

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It would be interesting to see a benchmark comparison of the AMD Pro Render plug-in on Blender vs NVIDIA Optix Renderer. As for AMD not being supported with other high end tools that’s incorrect. The Foundry’s Nuke, Autodesk Maya and Unreal Engine used in film and AAA game titles can take full advantage of AMD GPU’s and their software

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Unreal yes, it’s a game engine not a DCC. Nuke’s GPU usage is pretty limited, it still uses CPU for the main workload, but yes it seems to support AMD too.

Maya comes with free Arnold as it’s renderer. It supports Cuda and CPU rendering, no amd gpu support.

Look at most of the GPU renderers that are being used more widely and they are all mostly based on CUDA. Redshift, Octane, V-ray next - all nvidia only.

In regards to original topic. I would try to get a RTX card, if too expensive then the best GTX possible.

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