I buying some books this week in a local book-store that is renewing its inventory so it’s prices are really low.
Anyway there’s 3dsMax, Maya, LighWave etc about almos every topic…
So my question is wich one could be easily adaptable to blender, those for Maya or 3ds, LightWave…
Thanks in advance
I would purchase books that cover the essentials - modeling/lighting/texturing/composition, etc. - very well. This may be hard to find in program-specific books, but it’s worth a try.
Also look for included CDs with models/textures that could possibly be used in Blender.
The [digital] series are really good, and are relevant for all software. I’ve got [digital] Lighting and Rendering, and would recommend it.