Hello everybody,
I’m pleased to announce the recent release of a brand new BVH tool for Blender
It is a script which create an armature based on a heap of empties and
it makes this armature’s bones follow the empties…
It is NOT an import script such as the ones of Reevan McKay and Bob Holcomb.
Main differences are:
- There’s neither parent-children relationship between bones nor TrackTo constraint on bones
(in order to avoid deformation when the armature is linked to a mesh) - You have to use the BVH import function of Blender before using the scrit
You can download this script here
To use it:
-
Import a BVH file into Blender (File->Import->BVH)
-
Initialize 3 variables (which are at the beginning of the script)
startframe : the number of the first frame of your anim
endframe : the number of the last frame of your anim
hipbonename : the name of the root empty -
run the script (Alt-P)
Jean-Baptiste
PS: Sorry for my poor english …