Hello,
this is kind of late, and i’m not sure if i can finish it on time…
the concept is here, i won’t tell you what it represents; i wanna see if i was able to convey the story… tell me what you think it is about…
i’ve been working on this for the last 6 days or so… here is where i am so far…
i did use some references to make things go faster… i used my head as a blueprint… and as i was modeling i kept Len’s head (here) beside it as i a reference for the edge loops…
it still needs some fixes, but i’ll do them when i have the time…
i also used references from makehuman, but most of the work i did myself…
I have a problem with weight painting… i parented the
mesh to the armature and chose ‘bone heat’ to make my job easier… but it made it more difficult now because i have to clean it up… is there a way to figure out which bones are affecting this single vertex that’s sticking out of the head somehow?
sorry this has been a long post, i wanted to cram 6 days of work here
comments please