Hello,
I have a ground where I scattered trees with Bagapie. This trees are animated and so, the animation is really slow. Even if I disable the Geometry node modifier used for the ground, it’s slow. I have to disable the visibility of the ground in the viewport to have 25 FPS.
Is there a way to keep the visibility of the ground without lag ? I could duplicate the ground and remove modifier for testing but if there is another way ?