BZflag is an awesome (free) 3D first person online multiplayer tank game that I’ve been playing for a while now. It’s got various weapons and games and fun in general. It’s a available on all platforms and doesn’t require an expensive computer to run (although you can turn the quality really high with real time shadows, lighting etc.) and more importantly, it’s open source!!!
I’ve been playing it for a while and recently discovered that it’s maps can easily be made in Blender, Using BZWTools:eek:. They also have a great forum for help and criticism, but make sure you read the wiki first. I was surprised when I logged on to the forum and found very few people their who used blender, most made maps as text documents or using Wings. Where are you blender heads?
Wow i feel like a salesman, but has anyone else heard of this before? It’s a great opportunity to make fun low poly worlds in blender (you can use your own and pre-made textures for it) and I’m surprised that so few people use it. I’ve made a few maps that a use on my LAN network (I’m not smart enough to make a server).
p.s. Pictures speak a thousand words so here’s a few screenshots of me losing the game: